基于斜帐篷映射和混沌采样的随机数发生器

Salih Ergün, Sercan Tanriseven
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引用次数: 2

摘要

本文介绍了一种新的基于斜帐篷离散混沌映射的随机数发生器。为了提高输出序列的吞吐量和统计质量,本文提出的RNG采用离散时间混沌映射和规则波形的混沌采样相结合的方法。本文给出了算法模型的解释,并对生成的比特流进行了代数确认,表明它是如何成功通过FIPS-140-2测试套装的主要四项测试的。最后,由类似方法的电路硬件实现产生的比特流已被确认通过所有NIST-800-22测试,没有后处理。最后给出了实验结果,证明了该电路的实用性。所提出的RNG可以用集成电路来构建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Random Number Generator Based on Skew-tent Map and Chaotic Sampling
In this paper a novel random number generator is introduced and it is based on the Skew-tent discrete-time chaotic map. The RNG presented in this paper is made using the discrete-time chaotic map and chaotic sampling of regular waveform method together to increase the throughput and statistical quality of the output sequence. An explanation of the arithmetic model for the proposed design is given in this paper with an algebra confirmation for the generated bit stream that shows how it passes the primary four tests of the FIPS-140-2 test suit successfully. Finally the bit stream resulting from the hardware implementation of the circuit in a similar method has been confirmed to pass all NIST-800-22 test with no post processing. A presentation of the experimentally obtained results is given therefor proving the the circuit’s usefulness. The proposed RNG can be built with the integrated circuit.
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