用于近距离互动的光学透明可穿戴显示器

Ungyeon Yang, Ki-Hong Kim
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引用次数: 1

摘要

在虚拟现实和增强现实技术领域,目前的可穿戴显示器很难提供像科幻电影中的3D全息用户界面那样,用户可以用指尖自然地操纵3D物体的视觉体验。在本文中,我们介绍了一种新的可穿戴显示器,该显示器在设计时考虑了3D立体图像的人为因素,以避免在与长时间和当前试点内容进行近距离交互时带来的不便,以评估可行性研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optical see-through wearable display for close range interaction
In the field of Virtual and Augmented Reality technologies, current wearable displays are hard to suggest visual experiences that users can naturally manipulate 3D objects with their fingertips as in the case of 3D holographic user interface in a Sci-Fi movie. In this paper, we introduce a new wearable display that is designed by considering human factors about 3D stereoscopic images to avoid inconveniences even if it is used for close range interactions with long-time and present pilot contents to evaluate feasibility studies.
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