利用图结构的分布式内存三角形计数

Sayan Ghosh, M. Halappanavar
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引用次数: 16

摘要

图分析已成为分析来自不同应用领域(如社交网络、网络安全和生物信息学)的大规模数据的重要工具。计算图中三角形的数量是一些应用的基本核心,例如检测图的社区结构或识别图中的重要顶点。无处不在的海量数据集推动了在并行系统上扩展图形分析的需求。然而,在高效并行化图算法方面存在许多挑战,特别是在分布式内存系统上。不规则的内存访问和通信模式、较低的计算与通信比率以及频繁同步的需求是一些主要的挑战。在本文中,我们提出了TriC,我们使用消息传递接口(MPI)在图中实现三角形计数的分布式内存实现,作为2020年图挑战竞赛的提交。使用来自挑战的一组合成和实际输入,我们演示了相对于之前在NERSC Cori节点的32个处理器内核上的工作,加速高达90倍。我们还提供了多达8192个进程的分布式运行的详细信息,以及强大的扩展结果。本工作中提出的观察提供了对大规模系统级瓶颈的理解,这些瓶颈特别影响稀疏不规则工作负载,因此将有利于并行化图算法的其他工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TriC: Distributed-memory Triangle Counting by Exploiting the Graph Structure
Graph analytics has emerged as an important tool in the analysis of large scale data from diverse application domains such as social networks, cyber security and bioinformatics. Counting the number of triangles in a graph is a fundamental kernel with several applications such as detecting the community structure of a graph or in identifying important vertices in a graph. The ubiquity of massive datasets is driving the need to scale graph analytics on parallel systems. However, numerous challenges exist in efficiently parallelizing graph algorithms, especially on distributed-memory systems. Irregular memory accesses and communication patterns, low computation to communication ratios, and the need for frequent synchronization are some of the leading challenges. In this paper, we present TriC, our distributed-memory implementation of triangle counting in graphs using the Message Passing Interface (MPI), as a submission to the 2020 Graph Challenge competition. Using a set of synthetic and real-world inputs from the challenge, we demonstrate a speedup of up to 90 x relative to previous work on 32 processor-cores of a NERSC Cori node. We also provide details from distributed runs with up to 8192 processes along with strong scaling results. The observations presented in this work provide an understanding of the system-level bottlenecks at scale that specifically impact sparse-irregular workloads and will therefore benefit other efforts to parallelize graph algorithms.
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