基于Kinect的运动技能训练辅助决策支持系统设计

Fan Zhang
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引用次数: 0

摘要

针对传统运动技能训练辅助决策系统在黑暗或黑暗环境下稳定性不足的问题,本文设计了一种基于Kinect的运动技能训练辅助决策支持系统。在硬件设计方面,以Kinect为主要硬件,利用TOF技术设置距离和可达视场参数,获取运动技能训练数据。在软件设计方面,利用Kinect确定人体特征的骨节点,跟踪人体数据并进行平滑处理,将平滑后的数据存储在设计的数据仓库中,并将分散的数据库连接在一起,作为辅助决策的支持。在此基础上,对系统中的各个模块设置优先级约束,保证系统的正常运行。至此,系统的总体设计已经完成。实验结果表明,本文设计的基于Kinect的运动训练辅助决策支持系统在黑暗或暗光情况下具有更准确的人体运动图像识别角度和更小的关节位置定位误差,证明系统具有良好的稳定性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of Motor Skill Training Auxiliary Decision-Making Support System Based on Kinect
Aiming at the problem of insufficient stability of traditional motor skill training auxiliary decision-making system in dark or dark environment, this paper designs a motor skill training auxiliary decision-making support system based on Kinect. In terms of hardware design, Kinect is used as the main hardware and TOF technology is used to set the parameters of distance and reachable field of view to obtain motor skill training data. In terms of software design, Kinect is used to determine the bone node of human characteristics, track human data and smooth it, store the smoothed data in the designed data warehouse, and connect the scattered databases together as the support of auxiliary decision-making. On this basis, priority constraints are set for each module in the system to ensure the normal operation of the system. So far, the overall design of the system has been completed. The experimental results show that the motion training aided decision support system based on Kinect designed in this paper has more accurate recognition angle of human motion image and less joint position positioning error in the case of darkness or dark light, which proves that the system has good stability.
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