企业应用中设计质量评估的设计角色识别

C. Marinescu
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引用次数: 23

摘要

软件行业越来越多地面临着理解和维护一种特殊类型的面向对象系统的问题,即企业应用程序(EA)。近年来,针对此类应用程序的设计提出了许多具体的规则和模式。这些新的特定的EA设计原则为类和方法定义了精确的角色(模式),然后根据这些角色描述了“良好的设计”规则。然而,这些角色很少被明确地记录;因此,由于它们对于有效理解和评估EA设计的重要性,必须根据它们的特殊性在源代码中识别和定位它们。在本文中,我们定义了一套用于识别和定位四个这样的角色的技术,所有这些角色都与EA的数据源层相关。使用关于这些角色的知识,我们展示了如何提高以前定义的技术的准确性,以检测两个众所周知的设计问题(即,数据类和特征嫉妒),使它们更适用于企业系统的使用。通过在三个ea上进行的实验研究,我们证明了该方法的可行性,讨论了其优点,并探讨了未来需要解决的问题
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Identification of Design Roles for the Assessment of Design Quality in Enterprise Applications
The software industry is increasingly confronted with the issues of understanding and maintaining a special type of object-oriented systems, namely enterprise applications (EA). In the recent years many specific rules and patterns for the design of such applications were proposed. These new specific principles of EA design define precise roles (patterns) for classes and methods, and then describe "good-design" rules in terms of such roles. Yet, these roles are rarely explicitly documented; therefore, due to their importance for an efficient understanding and assessment of EA design, they must be identified and localized in the source code based on their specificities. In this paper we define a suite of techniques for the identification and location of four such roles, all related to the data source layer of an EA. Using the knowledge about these roles we show how this can improve the accuracy of formerly defined techniques for detecting two well-known design problems (i.e., data class and feature envy), making them more applicable for the usage on enterprise systems. Based on an experimental study conducted on three EAs, we prove the feasibility of the approach, discuss its benefits and touch the issues that need to be addressed in the future
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