面向编程教学的虚拟实验室设计

G. Shivacheva, V. Nedeva, S. Atanasov
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引用次数: 2

摘要

本文介绍了一个c++编程教学虚拟实验室的设计过程。在初步研究的基础上,制定了技术要求、教育内容和教育组织要求。提出了虚拟实验室的概念模型、功能模型和结构模型。概念模型定义了三组资源:用于学习;消费者数据库和通讯手段。详细讨论了互动教学单元的内容。功能模型考察了三组用户的角色和功能:管理员、教师和学生。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing a Virtual Laboratory for Teaching Programming
This article presents the process of designing a virtual laboratory for teaching C ++ programming. The technological requirements and those regarding the content and organization of the education are formulated based on preliminary research. The conceptual, functional and architectural models of the virtual laboratory are presented. The conceptual model defines three groups of resources: for studying; databases for consumers and means of communication. The contents of the interactive teaching units are discussed in detail. The functional model examines the role and functions of the three groups of users: administrators, teachers and students.
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