使用锥的光线追踪

J. Amanatides
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引用次数: 333

摘要

介绍了一种新的光线追踪方法。通过包含扩展角和虚原点的信息,将“射线”的定义扩展为锥。这种方法的优点是,它试图以更高的保真度来模拟光的传播,包括更好的抗混叠方法,一种计算模糊阴影和暗淡反射的方法,一种在程序模型和纹理图中计算正确细节级别的方法,最后,一种更快的交叉计算程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ray tracing with cones
A new approach to ray tracing is introduced. The definition of a “ray” is extended into a cone by including information on the spread angle and the virtual origin. The advantages of this approach, which tries to model light propagation with more fidelity, include a better method of anti-aliasing, a way of calculating fuzzy shadows and dull reflections, a method of calculating the correct level of detail in a procedural model and texture map, and finally, a procedure for faster intersection calculation.
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