{"title":"SODON:一个高可用性的多源内容分发覆盖","authors":"Pei Zheng","doi":"10.1109/ICCCN.2004.1401596","DOIUrl":null,"url":null,"abstract":"Multi-source content distribution and file download systems such as BitTorrent and Edonkey emerge as a better scheme than the traditional ftp systems in distributing files to very large scale systems. However, a major drawback of those systems is that they largely rely on a tracker server to maintain state information of a horde. Furthermore, if the peer holding all the pieces of a file leaves the system, there is a high probability that the other peers cannot download the entire file. We propose a scalable and highly available P2P multi-source content distribution system called SODON to solve those problems. SODON distributes all the pieces of a file from a seed to a number of carefully selected sub-seeds in order to guarantee a complete set of pieces that are available for a long time. The sub-seeds also work as sub-trackers to maintain the horde state information. As a result, the original tracker server is not overwhelmed by a large population of download requests. Our traces on BitTorrent and simulation result show that SODON is feasible to build, and the sub-seeding and sub-tracking schemes effectively reduce the tracker load while offering a comparatively high availability of shared files","PeriodicalId":229045,"journal":{"name":"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"SODON: a high availability multi-source content distribution overlay\",\"authors\":\"Pei Zheng\",\"doi\":\"10.1109/ICCCN.2004.1401596\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Multi-source content distribution and file download systems such as BitTorrent and Edonkey emerge as a better scheme than the traditional ftp systems in distributing files to very large scale systems. However, a major drawback of those systems is that they largely rely on a tracker server to maintain state information of a horde. Furthermore, if the peer holding all the pieces of a file leaves the system, there is a high probability that the other peers cannot download the entire file. We propose a scalable and highly available P2P multi-source content distribution system called SODON to solve those problems. SODON distributes all the pieces of a file from a seed to a number of carefully selected sub-seeds in order to guarantee a complete set of pieces that are available for a long time. The sub-seeds also work as sub-trackers to maintain the horde state information. As a result, the original tracker server is not overwhelmed by a large population of download requests. Our traces on BitTorrent and simulation result show that SODON is feasible to build, and the sub-seeding and sub-tracking schemes effectively reduce the tracker load while offering a comparatively high availability of shared files\",\"PeriodicalId\":229045,\"journal\":{\"name\":\"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-10-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCCN.2004.1401596\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCCN.2004.1401596","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
SODON: a high availability multi-source content distribution overlay
Multi-source content distribution and file download systems such as BitTorrent and Edonkey emerge as a better scheme than the traditional ftp systems in distributing files to very large scale systems. However, a major drawback of those systems is that they largely rely on a tracker server to maintain state information of a horde. Furthermore, if the peer holding all the pieces of a file leaves the system, there is a high probability that the other peers cannot download the entire file. We propose a scalable and highly available P2P multi-source content distribution system called SODON to solve those problems. SODON distributes all the pieces of a file from a seed to a number of carefully selected sub-seeds in order to guarantee a complete set of pieces that are available for a long time. The sub-seeds also work as sub-trackers to maintain the horde state information. As a result, the original tracker server is not overwhelmed by a large population of download requests. Our traces on BitTorrent and simulation result show that SODON is feasible to build, and the sub-seeding and sub-tracking schemes effectively reduce the tracker load while offering a comparatively high availability of shared files