虚拟娱乐取代传统游戏与儿童发展的关系:几点考虑

Exdra Pablya Pires da Silva, Juliete Peres, Kelly Cristina Puertas
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摘要

在De Pontes(2017)的概念中,中世纪时期以不存在的童年概念为标志,因此年龄没有特殊的权重。人们以一种永恒的方式生活,不管他们的出生日期或年龄。在很长一段时间里,童年的概念并不存在,人们不了解目前所呈现的生命阶段,如童年、青春期、成年期和成年后期。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The replacement of traditional games by virtual entertainments in interface with the development of the child: Some considerations
In the conception of De Pontes (2017) the period of the Middle Ages was marked by the non-existent concept of childhood, so age did not have a special weight. People lived in a timeless way, regardless of their date of birth or their own age. For a long time the idea of childhood did not exist, not having the knowledge of the phases of life that is currently presented, such as childhood, adolescence and adulthood and late adulthood.
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