{"title":"基于边缘的运动视频序列语义分类","authors":"Michael H. Lee, S. Nepal, Uma Srinivasan","doi":"10.1109/ICME.2003.1220878","DOIUrl":null,"url":null,"abstract":"This paper presents an edge-based semantic classification of sports video sequences. The paper presents an algorithm for edge detection, and illustrates the usage of edges for semantic analysis of video content. We first propose an algorithm for detecting edges within video frames directly on the MPEG format without a decompression process. The algorithm is based on a spatial-domain synthetic edge model, which is defined using interrelationship of two DCT edge features: horizontal and vertical. We then use a multi-step approach to classify video sequences into meaningful semantic segments such as \"goal\", \"foul\", and \"crowd\" in basketball games using the \"edgeness\" criteria. We then show how an audio feature (\"whistles\") can be used as a filter to enhance edge-based semantic classification.","PeriodicalId":118560,"journal":{"name":"2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":"{\"title\":\"Edge-based semantic classification of sports video sequences\",\"authors\":\"Michael H. Lee, S. Nepal, Uma Srinivasan\",\"doi\":\"10.1109/ICME.2003.1220878\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents an edge-based semantic classification of sports video sequences. The paper presents an algorithm for edge detection, and illustrates the usage of edges for semantic analysis of video content. We first propose an algorithm for detecting edges within video frames directly on the MPEG format without a decompression process. The algorithm is based on a spatial-domain synthetic edge model, which is defined using interrelationship of two DCT edge features: horizontal and vertical. We then use a multi-step approach to classify video sequences into meaningful semantic segments such as \\\"goal\\\", \\\"foul\\\", and \\\"crowd\\\" in basketball games using the \\\"edgeness\\\" criteria. We then show how an audio feature (\\\"whistles\\\") can be used as a filter to enhance edge-based semantic classification.\",\"PeriodicalId\":118560,\"journal\":{\"name\":\"2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)\",\"volume\":\"61 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-07-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"18\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICME.2003.1220878\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2003.1220878","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Edge-based semantic classification of sports video sequences
This paper presents an edge-based semantic classification of sports video sequences. The paper presents an algorithm for edge detection, and illustrates the usage of edges for semantic analysis of video content. We first propose an algorithm for detecting edges within video frames directly on the MPEG format without a decompression process. The algorithm is based on a spatial-domain synthetic edge model, which is defined using interrelationship of two DCT edge features: horizontal and vertical. We then use a multi-step approach to classify video sequences into meaningful semantic segments such as "goal", "foul", and "crowd" in basketball games using the "edgeness" criteria. We then show how an audio feature ("whistles") can be used as a filter to enhance edge-based semantic classification.