结合Wayang Kulit的体验式学习互动教材设计初探

Peng-Wei Hsiao
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引用次数: 0

摘要

用牛皮制作,用竹棒控制的“Wayang Kulit”是马来西亚皮影戏中最传统的民俗。它类似于中国传统的皮影戏。马来西亚Wayang Kulit的主要表演内容是基于印度文学作品,以了解世界和自己。然而,我们遇到的困境是,表演形式更加传统和保守。主要的故事书太老了,不能吸引年轻人。现在,我们在技术和互动媒体方面取得了进展,并创造了一种新的表演模式。所以The Fusion Wayang Kulit的创始人- Tintoy Chuo利用《星球大战》的创新元素演绎表演内容的新形式。因此,在本研究中,我想利用Leap Motion传感器结合Unity 3D程序,借鉴传统的Wayang Kulit来设计创新的角色。该互动系统基于体验式学习理论构建学习内容,模拟互动游戏模式。本研究将对研究成果进行总结,为今后相关的传统皮影教学和技术辅助教学提供依据和参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Preliminary Study on Design of Experiential Learning Interactive Teaching Material Integrated with Wayang Kulit
Wayang Kulit which is made of cowhide and controlled by bamboo sticks is the most traditional folk custom in the Malaysian shadow play in the area. It's similar to Chinese traditional shadow play. The content of the main performance of the Malaysia Wayang Kulit is based on the works of Indian literature in order to understand the world and themselves. However, the dilemma which we encountered is that the performance forms are more traditional and conservative. The main storybooks are too old to attract young people. Now we are making progress on the technology and interactive media and also creating a new performance model. So The Fusion Wayang Kulit founder - Tintoy Chuo uses the innovative elements of Star Wars to deduce new forms of performance content. Therefore, in this study I want to use Leap Motion sensor to combined with Unity 3D program, and refer the traditional Wayang Kulit to design innovative characters. The interactive system is based on experiential learning theory to construct learning content and simulate interactive game mode. This study will summarize the research results to provide the basis and reference for the future related traditional shadow puppet and Technology-assisted teaching.
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