Frederic Kerber, Pascal Lessel, Florian Daiber, A. Krüger
{"title":"Shift 'n'触摸:结合Wii平衡板和Cubtile","authors":"Frederic Kerber, Pascal Lessel, Florian Daiber, A. Krüger","doi":"10.1145/2399016.2399149","DOIUrl":null,"url":null,"abstract":"Combining input devices opens up new possibilities for interaction. We have investigated a Nintendo Wii Balance Board which allows foot input through weight-shifting together with an Immersion Cubtile which is a 3D multi-touch device. We have developed a framework that allows a mapping of inputs from both devices to output actions simulating keyboard strokes as well as mouse clicks and movements. Thus, with this setup, existing computer applications can be controlled. Exemplarily, a first-person shooter was used as a starting point for investigating this new device combination.","PeriodicalId":352513,"journal":{"name":"Nordic Conference on Human-Computer Interaction","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Shift 'n' touch: combining Wii Balance Board and Cubtile\",\"authors\":\"Frederic Kerber, Pascal Lessel, Florian Daiber, A. Krüger\",\"doi\":\"10.1145/2399016.2399149\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Combining input devices opens up new possibilities for interaction. We have investigated a Nintendo Wii Balance Board which allows foot input through weight-shifting together with an Immersion Cubtile which is a 3D multi-touch device. We have developed a framework that allows a mapping of inputs from both devices to output actions simulating keyboard strokes as well as mouse clicks and movements. Thus, with this setup, existing computer applications can be controlled. Exemplarily, a first-person shooter was used as a starting point for investigating this new device combination.\",\"PeriodicalId\":352513,\"journal\":{\"name\":\"Nordic Conference on Human-Computer Interaction\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-10-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Nordic Conference on Human-Computer Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2399016.2399149\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nordic Conference on Human-Computer Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2399016.2399149","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Shift 'n' touch: combining Wii Balance Board and Cubtile
Combining input devices opens up new possibilities for interaction. We have investigated a Nintendo Wii Balance Board which allows foot input through weight-shifting together with an Immersion Cubtile which is a 3D multi-touch device. We have developed a framework that allows a mapping of inputs from both devices to output actions simulating keyboard strokes as well as mouse clicks and movements. Thus, with this setup, existing computer applications can be controlled. Exemplarily, a first-person shooter was used as a starting point for investigating this new device combination.