GestAR:基于自我中心视图的AR实时手势交互

Srinidhi Hegde, Ramakrishna Perla, R. Hebbalaguppe, Ehtesham Hassan
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引用次数: 18

摘要

目前市场上现有的复杂的增强现实设备大多定价过高。这限制了它们在即将到来的学术研究机构中的使用,也限制了它们进入大众市场的范围。谷歌Cardboard和Wearality2是最受欢迎和最省钱的头戴式耳机,它们是可视设备,可以通过智能手机提供沉浸式AR和VR体验。智能手机上的相机馈送和覆盖信息的立体渲染帮助我们体验AR与GC。这些节俭的设备具有有限的用户输入能力,允许用户与GC进行交互,例如头部倾斜,磁触发和导电杠杆。本文提出了一种可靠、直观的基于手势的交互技术。手势识别采用基于人体皮肤像素的高斯混合模型(GMM),利用光流跟踪分割的前景,检测手部滑动方向,触发相关事件。实时性能是通过在智能手机上实现手势识别模块实现的,从而减少了延迟。我们将实时手势增强为新的GC界面,并根据主观指标和GC中可用的用户交互进行评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GestAR: Real Time Gesture Interaction for AR with Egocentric View
The existing, sophisticated AR gadgets1 in the market today are mostly exorbitantly priced. This limits their usage for the upcoming academic research institutes and also their reach to the mass market in general. Among the most popular and frugal head mounts, Google Cardboard (GC) and Wearality2 are video-see-through devices that can provide immersible AR and VR experiences with a smartphone. Stereo-rendering of camera feed and overlaid information on smartphone helps us experience AR with GC. These frugal devices have limited user-input capability, allowing user interactions with GC such as head tilting, magnetic trigger and conductive lever. Our paper proposes a reliable and intuitive gesture based interaction technique for these frugal devices. The hand gesture recognition employs the Gaussian Mixture Models (GMM) based on human skin pixels and tracks segmented foreground using optical flow to detect hand swipe direction for triggering a relevant event. Realtime performance is achieved by implementing the hand gesture recognition module on a smartphone and thus reducing the latency. We augment real-time hand gestures as new GC's interface with its evaluation done in terms of subjective metrics and with the available user interactions in GC.
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