大猩猩游戏实验室:探索认知丰富设计中的模块化、有形性和游戏参与

S. Gray, F. Clark, K. Burgess, Tom Metcalfe, Anja Kadijevic, K. Cater, Peter D. Bennett
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引用次数: 22

摘要

在人类的照顾下丰富动物的生活并不是一个新概念,但这样做的方法在动物园里正在迅速发展。以动物园为基础的浓缩传统上是低技术含量的,往往无法维持动物的长期利益。与此同时,评估富集装置使用的复杂性仍然很困难。“认知”丰富旨在挑战动物进化的认知技能,而ACI有望彻底改变其实践。我们提出了“大猩猩游戏实验室”,一个项目设计,实施和评估高科技认知丰富与7动物园饲养的西部低地大猩猩。我们研究模块化,有形的认知丰富,吸收动机游戏设计原则,在保持吸引人,有趣的互动中的作用。采用“以动物为中心”的设计方法,通过大猩猩和负责它们福利的人类作为设计贡献者,我们介绍了我们的快速原型制作过程。我们还探讨了如何将数字跟踪、物联网和开源设计相结合,为提高动物园动物福利创造世界级的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gorilla game lab: exploring modularity, tangibility and playful engagement in cognitive enrichment design
Enriching the lives of animals under human care is not a new concept but the methods of doing so are rapidly evolving in zoos. Zoo-based enrichment is traditionally low-tech, often failing to maintain animals' long-term interest. Meanwhile, evaluating the intricacies of enrichment device use remains difficult. 'Cognitive' enrichment aims to challenge animals' evolved cognitive skills and ACI shows promise in revolutionizing its practice. We present 'Gorilla Game Lab', a project designing, implementing and evaluating high-tech cognitive enrichment with seven zoo-housed Western lowland gorillas. We study the role of modular, tangible cognitive enrichment, assimilating motivational game design principles, in maintaining engaging, playful interactions. Taking an 'animal-centred' design approach, informed by the gorillas and the humans responsible for their welfare as design contributors, we introduce our rapid prototyping process. We also explore how integrating digital tracking, IoT and open source design, can contribute to creating a world-class method for enhancing zoo animal welfare.
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