Thavesak Chuensaichol, P. Kanongchaiyos, C. Wutiwiwatchai
{"title":"泰语驱动的面部动画","authors":"Thavesak Chuensaichol, P. Kanongchaiyos, C. Wutiwiwatchai","doi":"10.1109/Culture-Computing.2011.30","DOIUrl":null,"url":null,"abstract":"We consider the problem of making lip movement for an animated talking character, which consumes workload and cost during the animation development process. The main idea is to extract and capture a vise me from the video of a human talking and the phonemic scripts inside this video. After that, we generate a talking head animation video by synchronizing a time-stamped of each phoneme to concatenated visemes. The results of experimental tests are reported, indicating good accuracy.","PeriodicalId":245465,"journal":{"name":"2011 Second International Conference on Culture and Computing","volume":"70 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Thai Speech-Driven Facial Animation\",\"authors\":\"Thavesak Chuensaichol, P. Kanongchaiyos, C. Wutiwiwatchai\",\"doi\":\"10.1109/Culture-Computing.2011.30\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We consider the problem of making lip movement for an animated talking character, which consumes workload and cost during the animation development process. The main idea is to extract and capture a vise me from the video of a human talking and the phonemic scripts inside this video. After that, we generate a talking head animation video by synchronizing a time-stamped of each phoneme to concatenated visemes. The results of experimental tests are reported, indicating good accuracy.\",\"PeriodicalId\":245465,\"journal\":{\"name\":\"2011 Second International Conference on Culture and Computing\",\"volume\":\"70 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-10-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 Second International Conference on Culture and Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/Culture-Computing.2011.30\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 Second International Conference on Culture and Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/Culture-Computing.2011.30","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We consider the problem of making lip movement for an animated talking character, which consumes workload and cost during the animation development process. The main idea is to extract and capture a vise me from the video of a human talking and the phonemic scripts inside this video. After that, we generate a talking head animation video by synchronizing a time-stamped of each phoneme to concatenated visemes. The results of experimental tests are reported, indicating good accuracy.