城堡游戏引擎:使用X3D作为场景图形的游戏引擎

Michalis Kamburelis
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摘要

城堡游戏引擎(http://castle-engine.sourceforge.net/)是一个现代的,开源的游戏引擎与X3D标准紧密相连。它使用X3D作为场景图,也作为主要的3D和2D交换格式。在这张海报中,我们想强调一些引擎架构的优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Castle game engine: game engine using X3D as a scene graph
Castle Game Engine (http://castle-engine.sourceforge.net/) is a modern, open-source game engine closely connected with the X3D standard. It uses X3D as a scene graph, and also as it's main 3D and 2D interchange format. In this poster we would like to highlight some engine architectural advantages.
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