认真对待设计游戏:重新连接人与材料的权力关系

Mette Agger Eriksen, Eva Brandt, Tuuli Mattelmäki, Kirsikka Vaajakallio
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引用次数: 36

摘要

在参与式设计(PD)活动中使用设计游戏被认为是一种富有成效的参与方式。作为PD研究人员,我们有很多这样的经验,我们认为设计游戏可以连接参与者并促进平等的权力关系。然而,在本文中,我们将(自我)批判性地重新连接并反思人(人类)和材料(非人类)如何在设计游戏情境中持续参与并纠缠于各种权力关系中。分析是基于我们最近的一款游戏《UrbanTransition》。本文主要运用了布鲁诺·拉图尔(Bruno Latour)关于行动者网络理论(actor - network theory)的核心概念。我们的目标是认真对待设计游戏,例如探索人类和非人类的组合如何在隐性但策略性的阶段参与中交织在一起,开启或阻碍谈判和决策,从而开始更直接地将各种PD技术和权力问题的研究联系起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Taking design games seriously: re-connecting situated power relations of people and materials
Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of staging participation. As PD researchers, we have many such experiences, and we have argued that design games connect participants and promote equalizing power relations. However, in this paper, we will (self) critically re-connect and reflect on how people (humans) and materials (non-humans) continually participate and intertwine in various power relations in design game situations. The analysis is of detailed situated actions with one of our recent games, UrbanTransition. Core concepts mainly from Bruno Latour's work on Actor-Network-Theory are applied. The aim is to take design games seriously by e.g. exploring how assemblages of humans and non-humans are intertwined in tacitly-but-tactically staging participation, and opening up for or hindering negotiations and decision-making, thus starting to relate research on various PD techniques and power issues more directly.
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