具有强化学习代理的公共物品博弈模拟器

U. ManChon, Z. Li
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引用次数: 6

摘要

作为博弈论领域的著名博弈,世界范围内对不同的公共物品博弈场景进行了广泛的实证研究和深入的理论分析。与此同时,计算机游戏模拟器通过提供简单而强大的可视化和统计功能,被广泛用于更好地研究博弈论。然而,虽然公共产品博弈的解决方案已经通过实证研究或理论方法进行了广泛的讨论,但尚未采用计算和自动模拟的方法。为此,我们为公共物品博弈实现了一个带有强化学习代理模块的计算机模拟器,并利用该模拟器进一步研究了公共物品博弈的特点。此外,在本文中,我们还介绍了一些关于代理使用的策略和他们获得的利润的有趣实验结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Public Goods Game Simulator with Reinforcement Learning Agents
As a famous game in the domain of game theory, both pervasive empirical studies as well as intensive theoretical analysis have been conducted and performed worldwide to research different public goods game scenarios. At the same time, computer game simulators are utilized widely for better research of game theory by providing easy but powerful visualization and statistics functionalities. However, although solutions of public goods game have been widely discussed with empirical studies or theoretical approaches, no computational and automatic simulation approaches has been adopted. For this reason, we have implemented a computer simulator with reinforcement learning agents module for public goods game, and we have utilized this simulator to further study the characteristics of public goods game. Furthermore, in this article, we have also presented a bunch of interesting experimental results with respect to the strategies that agents used and the profits they earned.
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