Kranthi Addanki, Jason Holdsworth, Dianna Hardy, Trina S. Myers
{"title":"一项利用学院学揭示阻碍成人在线学习者参与的问题的初步研究","authors":"Kranthi Addanki, Jason Holdsworth, Dianna Hardy, Trina S. Myers","doi":"10.1145/3511861.3511872","DOIUrl":null,"url":null,"abstract":"Personalisation plays a vital role in the engagement of adult learners in online learning environments. Historically, research has focused on applying adaptive technologies, including Artificial Intelligence, without integrating those technologies within teaching and learning approaches. Academagogy is a teaching and learning approach that allows an educator to select appropriate parts from the models pedagogy (educator-centred), andragogy (learner-centred), and heutagogy (learner-driven) for better learning outcomes. Previous studies used academagogy in face-to-face learning contexts; however, academagogy's application has been limited in online learning contexts. This paper presents our interim observations of applying academagogy to an online Information Technology course. Using mixed methods to analyse learner self-reflections, online learning analytics, learner grades, learner surveys, and learner interviews, we observed that learners progressed along the PAH continuum towards andragogy and heutagogy, with some exceptions. The exceptions were found where learners regressed on the PAH continuum when they encountered problems. The exceptions provide insights into the problem areas that block learner engagement and achievement, laying a foundation for future work in personalising the online learning experience.","PeriodicalId":175694,"journal":{"name":"Proceedings of the 24th Australasian Computing Education Conference","volume":"94 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-02-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"A Preliminary Study Using Academagogy to Uncover the Problems That Block Adult Online Learner Engagement\",\"authors\":\"Kranthi Addanki, Jason Holdsworth, Dianna Hardy, Trina S. Myers\",\"doi\":\"10.1145/3511861.3511872\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Personalisation plays a vital role in the engagement of adult learners in online learning environments. Historically, research has focused on applying adaptive technologies, including Artificial Intelligence, without integrating those technologies within teaching and learning approaches. Academagogy is a teaching and learning approach that allows an educator to select appropriate parts from the models pedagogy (educator-centred), andragogy (learner-centred), and heutagogy (learner-driven) for better learning outcomes. Previous studies used academagogy in face-to-face learning contexts; however, academagogy's application has been limited in online learning contexts. This paper presents our interim observations of applying academagogy to an online Information Technology course. Using mixed methods to analyse learner self-reflections, online learning analytics, learner grades, learner surveys, and learner interviews, we observed that learners progressed along the PAH continuum towards andragogy and heutagogy, with some exceptions. The exceptions were found where learners regressed on the PAH continuum when they encountered problems. The exceptions provide insights into the problem areas that block learner engagement and achievement, laying a foundation for future work in personalising the online learning experience.\",\"PeriodicalId\":175694,\"journal\":{\"name\":\"Proceedings of the 24th Australasian Computing Education Conference\",\"volume\":\"94 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-02-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 24th Australasian Computing Education Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3511861.3511872\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 24th Australasian Computing Education Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3511861.3511872","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Preliminary Study Using Academagogy to Uncover the Problems That Block Adult Online Learner Engagement
Personalisation plays a vital role in the engagement of adult learners in online learning environments. Historically, research has focused on applying adaptive technologies, including Artificial Intelligence, without integrating those technologies within teaching and learning approaches. Academagogy is a teaching and learning approach that allows an educator to select appropriate parts from the models pedagogy (educator-centred), andragogy (learner-centred), and heutagogy (learner-driven) for better learning outcomes. Previous studies used academagogy in face-to-face learning contexts; however, academagogy's application has been limited in online learning contexts. This paper presents our interim observations of applying academagogy to an online Information Technology course. Using mixed methods to analyse learner self-reflections, online learning analytics, learner grades, learner surveys, and learner interviews, we observed that learners progressed along the PAH continuum towards andragogy and heutagogy, with some exceptions. The exceptions were found where learners regressed on the PAH continuum when they encountered problems. The exceptions provide insights into the problem areas that block learner engagement and achievement, laying a foundation for future work in personalising the online learning experience.