独立游戏开发者对推荐系统的期望:定性研究

Marta Kholodylo, C. Strauss
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引用次数: 5

摘要

数字发行和电子推荐系统已经改变了数字游戏产业。他们是新商业模式的推动者,允许独立游戏开发者在没有第三方发行商介入的情况下发布自己的项目,并降低游戏制作成本。本文旨在从独立游戏开发者的角度分析推荐系统的相关性。为此,采用半结构化的专家访谈进行了定性研究。这项研究的结果支持(i)独立游戏开发商改进他们的商业模式,以及(ii)电子推荐系统的设计师和所有者为他们的内容创作者提供更好的服务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
What Independent Game Developers Expect from Recommender Systems: A Qualitative Study
Digital distribution and electronic recommender systems have transformed the digital games industry. They serve as the enabler of new business models that allow independent game developers to publish their projects without the mediation of third party publishers and decrease costs of game production. This paper aims at analyzing the relevance of recommender systems from the perspective of independent game developers. For this reason, a qualitative study using semi-structured expert interviews has been carried out. The results of this study support (i) independent game developers to improve their business models, and (ii) designers and owners of electronic recommender systems to provide enhanced services for their content creators.
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