交互位:通过可视化编程的混合现实应用和交互技术的原型

W. Broll, Jan Herling, Lisa Blum
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引用次数: 18

摘要

混合现实(MR)应用程序的开发通常需要大量的工作和编程技能。这是因为没有标准接口和设备存在。因此,用户界面元素和交互技术通常必须单独实现。在本文中,我们提出了使用交互式比特的概念来支持混合现实应用和交互技术的开发的方法。我们通过一种基于组件的方法来开发它,允许对交互技术、对象行为、虚拟设备以及整个MR应用进行建模。我们将展示如何通过使用可视化编程环境来显著增强此过程。最后,我们提出了一组典型的例子来证明该方法的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Bits: Prototyping of Mixed Reality Applications and Interaction Techniques through Visual Programming
The development of mixed reality (MR) applications typically requires a substantial amount of effort and programming skills. This is due to the fact that no standard interfaces and devices exist. Therefore, user interface elements and interaction techniques typically have to be implemented individually. In this paper we present our approach for supporting the development of mixed reality applications and interaction techniques using the concept of interactive bits. We developed this via a component-based approach allowing for modeling interaction techniques, object behaviors, virtual devices through to entire MR applications. We show how this process can be significantly enhanced by using a visual programming environment. Finally we present a set of typical examples demonstrating the potential of the approach.
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