从阴影和阴影重建形状

Toh Peng Seng, G. W. Leng, Chan Kap Luk
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引用次数: 1

摘要

提出了一种用“形自影”方法重建凸多面体物体的方法。该过程利用固定摄像机在不同位置的六个光源捕获的几张灰度图像。相机和光源的位置被校准。从图像中提取物体投射的二维阴影。利用光源、摄像机和阴影边界角之间的几何关系,得到多面体角在世界坐标系中的三维坐标。这样,物体形状的体积表示就成为可能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shape reconstruction from shadow and shading
This paper presents a method of reconstructing convex polyhedral objects by the "shape from shadow" approach. The process utilizes several gray scale images captured by a fixed camera with six light sources at different positions. The positions of the camera and light sources are calibrated. The two-dimensional shadows casted by an object are extracted from the images. The geometrical relationship between the light sources, the camera, and the corners of the shadow boundary are used to obtain three-dimensional coordinates of the corners of the polyhedral in a world coordinate frame. A volumetric representation of the shape of an object is then possible.<>
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