Shunya Narukiyo, Yoshiyuki Tanaka, T. Aoyama, M. Shiokawa
{"title":"与虚拟现实设备和肌电传感器共享人体操作范围,用于在线运动分析","authors":"Shunya Narukiyo, Yoshiyuki Tanaka, T. Aoyama, M. Shiokawa","doi":"10.1109/IEEECONF49454.2021.9382727","DOIUrl":null,"url":null,"abstract":"The research described in this paper presents a new scope of human manipulability sharing (SoHMS) using a head-mounted VR system and wireless EMG sensor. An application of the new SoHMS is developed in the Unity platform so that a high-quality computer mannequin can be presented in a 3D virtual space. The computer mannequin is controlled through the motion data of a player, which is measured using a KINECT v2 sensor in real time. A set of manipulability ellipsoids for the measured human body form is attached at the hand(s) and/or foot(feet) of the computer mannequin. The new SoHMS can provide two sports-like motor tasks with the upper limbs, which were designed based on the manipulability theory, so that a player can study how manipulability can be regulated at will.","PeriodicalId":395378,"journal":{"name":"2021 IEEE/SICE International Symposium on System Integration (SII)","volume":"91 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-01-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Scope of human manipulability sharing with VR device and EMG sensor for online motion analysis\",\"authors\":\"Shunya Narukiyo, Yoshiyuki Tanaka, T. Aoyama, M. Shiokawa\",\"doi\":\"10.1109/IEEECONF49454.2021.9382727\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The research described in this paper presents a new scope of human manipulability sharing (SoHMS) using a head-mounted VR system and wireless EMG sensor. An application of the new SoHMS is developed in the Unity platform so that a high-quality computer mannequin can be presented in a 3D virtual space. The computer mannequin is controlled through the motion data of a player, which is measured using a KINECT v2 sensor in real time. A set of manipulability ellipsoids for the measured human body form is attached at the hand(s) and/or foot(feet) of the computer mannequin. The new SoHMS can provide two sports-like motor tasks with the upper limbs, which were designed based on the manipulability theory, so that a player can study how manipulability can be regulated at will.\",\"PeriodicalId\":395378,\"journal\":{\"name\":\"2021 IEEE/SICE International Symposium on System Integration (SII)\",\"volume\":\"91 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-01-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE/SICE International Symposium on System Integration (SII)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IEEECONF49454.2021.9382727\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE/SICE International Symposium on System Integration (SII)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IEEECONF49454.2021.9382727","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Scope of human manipulability sharing with VR device and EMG sensor for online motion analysis
The research described in this paper presents a new scope of human manipulability sharing (SoHMS) using a head-mounted VR system and wireless EMG sensor. An application of the new SoHMS is developed in the Unity platform so that a high-quality computer mannequin can be presented in a 3D virtual space. The computer mannequin is controlled through the motion data of a player, which is measured using a KINECT v2 sensor in real time. A set of manipulability ellipsoids for the measured human body form is attached at the hand(s) and/or foot(feet) of the computer mannequin. The new SoHMS can provide two sports-like motor tasks with the upper limbs, which were designed based on the manipulability theory, so that a player can study how manipulability can be regulated at will.