Francisco Peña-Cantillana, D. Díaz-Pernil, H. Christinal, M. A. Gutiérrez-Naranjo
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Implementation on CUDA of the Smoothing Problem with Tissue-Like P Systems
Smoothing is often used in Digital Imagery for improving the quality of an image by reducing its level of noise. This paper presents a parallel implementation of an algorithm for smoothing 2D images in the framework of Membrane Computing. The chosen formal framework has been tissue-like P systems. The algorithm has been implemented by using a novel device architecture called CUDA (Compute Unified Device Architecture) which allows the parallel NVIDIA Graphics Processors Units (GPUs) to solve many complex computational problems. Some examples are presented and compared; research lines for the future are also discussed.