一种对抗性骨架粒子群优化算法

Jianzhong Guo, Yuji Sato
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引用次数: 1

摘要

优化问题是人工智能中常见而重要的问题。基于人口的方法通常用于解决这些问题。然而,近年来,优化问题变得复杂和高维。传统的方法难以在高维超立方体中给出有效的搜索结果。针对这些不足,本文提出了一种新的对抗性裸骨架粒子群优化算法(CBBPSO)。与传统的基于种群的算法不同,CBBPSO还记录了全局最差粒子。提出了一种新的对抗算子。对抗算子为每个粒子提供了第二个选择。在每次迭代中,每个粒子都可以移动到全局最佳粒子或全局最差粒子。为了验证所提方法的优化能力,实验中使用了CEC2005中5个著名的基准函数。实验结果表明,CBBPSO可以解决高维优化问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Confrontational Bare Bones Particle Swarm Optimization Algorithm
Optimization problems are common and important in artificial intelligence. Population-based methods are usually used in solving these problems. However, in recent years, optimization problems become complicated and high dimensional. Traditional methods are difficult to present effective results when searching in the high dimensional hyper-cube. To cross these shortcomings, a novel confrontational bare bones particle swarm optimization (CBBPSO) algorithm is proposed in this paper. Different from traditional population-based algorithms, the global worst particle is also recorded by the CBBPSO. A new confrontation operator is proposed. The confrontation operator offers every particle a second choice. In each iteration, each particle can move to the global best particle or the global worst particle. To verify the optimization ability of the proposed method, five famous benchmark functions from CEC2005 are used in the experiment. Experimental results show that the CBBPSO can solve high-dimensional optimization problems.
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