人体解剖教育Web3D游戏设计

R. Lemos, C. Rudolph, Arthur V. Batista, K. Conceição, Poliana Francibele de Oliveira Pereira, Bruna S. Bueno, P. Fiuza, Samira Schultz Mansur
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引用次数: 4

摘要

利用基于网络的3D模型,研究人员可以探索有趣的特征,以提高解剖学教育的质量。本章旨在设计一个用于人体解剖学教育的严肃游戏,帮助学生在虚拟环境中理解解剖结构以及它们之间的关系。数字游戏的设计和开发是与人体解剖学专家合作进行的,研究下肢骨骼(骨骼系统)、血管和动脉(心血管系统)以及下肢骨骼肌(肌肉系统)。采用可用性评估方法,对解剖学专业物理治疗本科专业学生进行个案研究。根据所获得的结果,有可能确定在健康科学教学的严肃游戏设计中必须呈现的基本和创新特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design of a Web3D Serious Game for Human Anatomy Education
The use of 3D web-based models allows researchers to explore interesting characteristics searching for the increase of quality in the anatomy education. This chapter aims to present the design of a serious game for human anatomy education that can assist the students in the understanding of the anatomical structures as well as the relationship between them in a virtual environment. The digital game design and development was carried out in partnership with specialists in human anatomy for the study of the lower limb bones (skeletal system), vessels and arteries (cardiovascular system), and lower limb skeletal muscles (muscular system). A case study was performed with students of physiotherapy undergraduate program in the course of anatomy through usability assessment techniques. Based on the results obtained it was possible to identify fundamental and innovative features that have to be present in the design of serious games for the teaching of health sciences.
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