打地鼠VR:卒中康复无障碍虚拟现实游戏设计演示

B. I. Hougaard, H. Knoche, I. Brunner, L. Evald
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引用次数: 0

摘要

打地鼠VR是一个与临床人员共同开发的开源神经康复平台,可用于不同程度的空间忽视和上肢偏瘫中风患者。该平台为VR瞄准射击游戏的开发提供了一个基本的结构和框架,同时设计用于适应中风康复。该平台利用VR的优势,通过输入和视口操作以及速度、轨迹直线度和运动平滑度的运动学测量来提供循证治疗。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Whack-A-Mole VR: Demonstration of Accessible Virtual Reality Game Design for Stroke Rehabilitation
Whack-A-Mole VR is an open-source neurorehabilitation platform that is co-developed with clinical personnel to be accessible for stroke patients with varying levels of spatial neglect and upper limb hemiparesis. The platform provides a fundamental structure and framework for development of VR point-and-shoot games, whilst designed to accomodate stroke rehabilitation. The platform leverages benefits of VR, through input and viewport manipulation and kinematic measurement of velocity, trajectory straightness, smoothness of movement to provide evidence-based treatment.
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