三维扫描在艺术场所增值中的多种用途:以Luni为例

M. Dellepiane, M. Callieri, E. Paribeni, E. Sorge, N. Sulfaro, Veronica Marianelli, Roberto Scopigno
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引用次数: 5

摘要

鲁尼遗址是一个非常有趣的地方,它讲述了古罗马殖民地的故事,以及一个不同文化留下遗产的地区。特别是,一座古代寺庙的山墙遗迹代表了一个非常有趣的案例,也是艺术史学家研究的一个开放领域。对属于山墙的一组雕像的扫描表明,制作的3D模型可以用于多种方式,不仅可以用于存档和展示目的,还可以为修复者和学者的工作提供互动支持。特别是,使用3D模型来提出和验证关于前部背景下碎片原始位置的假设,可能是直接操作它们的另一种解决方案。此外,通过对雕像三维模型的交互编辑,可以对雕像的原始颜色进行分析,并对古代外观产生不同的表征假设。在本文中,我们介绍了扫描运动,导致获得五个雕像,一些使用所获得的数据产生的模型的初步结果,并简要描述了其他可能的未来应用。这表明3D扫描技术在支持文化遗产的修复和保护方面是一项成熟的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multiple Uses of 3D Scanning for the Valorization of an Artistic Site: the Case of Luni
The heritage site of Luni is a very interesting location, which tells the story of an ancient roman colony, and of an area where different cultures left their heritage. In particular, the remains of the pediments of an ancient temple represent a very interesting case and an open field of study for art historians. The scanning of a group of statue belonging to the pediments showed that the produced 3D models could be used in several ways, not only for archival and presentation purposes but also to provide interactive support for the work of the restorers and the scholars. In particular, the use of 3D models to propose and validate hypothesis about the original position of the fragments in the context of the fronton could be an alternative solution to the direct manipulation of them. Moreover, the analysis of the original color of the statues, and the representation different hypothesis about the ancient appearance can be produced through the interactive editing of the 3D models of the statues. In this paper we present the scanning campaign which resulted in the acquisition of five statues,the preliminary results of some of the uses of the models produced with acquired data, and a brief description of other possible future applications of them. This shows how 3D scanning can be considered by now a mature technology for the support of restoration and preservation of Cultural Heritage.
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