基于立体的不平地形不确定性障碍物检测

W. van der Mark, J. C. van den Heuvel, F. Groen
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引用次数: 38

摘要

在越野地形上行驶的自主机器人车辆应该避开障碍物。在本文中,我们提出了一种基于立体视觉的方法,能够通过评估它们的相对角度和距离将重建的地形点聚类为障碍物。在我们的方法中,通过一组像素阈值对这些几何属性施加约束。由于这些值都是在初始化步骤中计算的,因此在实时障碍物检测期间只需要执行简单的像素阈值操作。这种新方法的一个优点是距离不确定性可以被纳入阈值。检测到的障碍物点根据其像素连通性聚类成目标。像素、高程和坡度不足的对象被拒绝。剩余的非障碍物像素被视为地表点。它们用于更新立体相机相对于地面的方向。这可以防止在立体重建和随后的障碍物检测步骤中的方向错误。我们的研究结果表明,在障碍物检测中忽略立体距离估计中的不确定性是有缺陷的。它会导致过度分割,并增加错误检测障碍物的数量。由于我们的方法结合了这些不确定性,它可以在更大的距离上检测到更多的障碍物表面像素。这大大减少了错误的障碍物检测。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Stereo based Obstacle Detection with Uncertainty in Rough Terrain
Autonomous robot vehicles that operate in off-road terrain should avoid obstacle hazards. In this paper we present a stereo vision based method that is able to cluster reconstructed terrain points into obstacles by evaluating their relative angles and distances. In our approach, constraints are enforced on these geometric properties by a set of pixel threshold values. Because these values are all computed during an initialisation step, only simple pixel threshold operations remain to be performed during the real-time obstacle detection. An advantage of this novel approach is that the distance uncertainties can be incorporated into the thresholds. Detected obstacle points are clustered into objects on the basis of their pixel connectivity. Objects with insufficient pixels, elevation and slope are rejected. Remaining non-obstacle pixels are regarded as ground surface points. They are used to update the orientation of the stereo camera relative to the ground surface. This prevents orientation errors during stereo reconstruction and the subsequent obstacle detection steps. Our results show the drawbacks of ignoring the uncertainties in the stereo distance estimates for obstacle detection. It leads to over-segmentation and increases the number of falsely detected obstacles. Because our method incorporates these uncertainties, it can detect more of the obstacle surface pixels at larger distances. This leads to significantly less false obstacle detections.
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