Yasuhiro Watashiba, J. Nonaka, Naohisa Sakamoto, Yasuo Ebara, K. Koyamada, M. Kanazawa
{"title":"基于流的大数据集体绘制技术[j]","authors":"Yasuhiro Watashiba, J. Nonaka, Naohisa Sakamoto, Yasuo Ebara, K. Koyamada, M. Kanazawa","doi":"10.3154/JVS.23.SUPPLEMENT1_387","DOIUrl":null,"url":null,"abstract":"We present a streaming-based technique of volume rendering which breaks a large volume data into pieces (sub-volumes) so as to maintain volume rendering processing in physical memory in consideration of the available system resources. Each sub-volume is transferred to a rendering PC, which performs hardware accelerated volume rendering and generates a partial image (sub-image). The sub-images are piled up in depth order to complete the final image. In the rendering PC, we have used general-purpose consumer PC graphics cards (Geforce4) to our system as a low cost solution for large-scale volume rendering. Furthermore, in order to improve the rendering quality, we use not a plane slice sampling but an iso-distance surface slice sampling. This technique has been applied to remote visualization of 3-D finite element analysis result of 3-D flow through a lateral saccular aneurysm, and its effectiveness is confirmed.","PeriodicalId":157974,"journal":{"name":"Computer Graphics and Imaging","volume":"77 4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"A Streaming-based Technique for Volume Rendering of Large Datasets6\",\"authors\":\"Yasuhiro Watashiba, J. Nonaka, Naohisa Sakamoto, Yasuo Ebara, K. Koyamada, M. Kanazawa\",\"doi\":\"10.3154/JVS.23.SUPPLEMENT1_387\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a streaming-based technique of volume rendering which breaks a large volume data into pieces (sub-volumes) so as to maintain volume rendering processing in physical memory in consideration of the available system resources. Each sub-volume is transferred to a rendering PC, which performs hardware accelerated volume rendering and generates a partial image (sub-image). The sub-images are piled up in depth order to complete the final image. In the rendering PC, we have used general-purpose consumer PC graphics cards (Geforce4) to our system as a low cost solution for large-scale volume rendering. Furthermore, in order to improve the rendering quality, we use not a plane slice sampling but an iso-distance surface slice sampling. This technique has been applied to remote visualization of 3-D finite element analysis result of 3-D flow through a lateral saccular aneurysm, and its effectiveness is confirmed.\",\"PeriodicalId\":157974,\"journal\":{\"name\":\"Computer Graphics and Imaging\",\"volume\":\"77 4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Graphics and Imaging\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3154/JVS.23.SUPPLEMENT1_387\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics and Imaging","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3154/JVS.23.SUPPLEMENT1_387","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Streaming-based Technique for Volume Rendering of Large Datasets6
We present a streaming-based technique of volume rendering which breaks a large volume data into pieces (sub-volumes) so as to maintain volume rendering processing in physical memory in consideration of the available system resources. Each sub-volume is transferred to a rendering PC, which performs hardware accelerated volume rendering and generates a partial image (sub-image). The sub-images are piled up in depth order to complete the final image. In the rendering PC, we have used general-purpose consumer PC graphics cards (Geforce4) to our system as a low cost solution for large-scale volume rendering. Furthermore, in order to improve the rendering quality, we use not a plane slice sampling but an iso-distance surface slice sampling. This technique has been applied to remote visualization of 3-D finite element analysis result of 3-D flow through a lateral saccular aneurysm, and its effectiveness is confirmed.