基于保角映射的三维模型变形高效并行计算

Kun Qian, Yinghua Li, Xinggui Xu, Hao Xu, Guochang Hu, Ping-Hui Li
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引用次数: 0

摘要

通常,三维模型之间的动画使用模型之间的线性插值来计算中间状态。在插值之前,需要计算源模型和目标模型之间的映射关系,找到顶点的一一对应关系。在插值计算中,往往需要遍历网格的所有顶点,由于三角形网格的不规则性,很难实现并行运算。本文旨在形成三维模型在保形参数化中的规则表示,并在规则结构下建立高效的并行计算,从而提高三维模型变形计算的效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient Parallel Computation Of 3D Model Deformation Based On Conformal Mapping
In general, the animation between three-dimensional models uses linear interpolation between models to calculate the intermediate state. Before interpolation, the mapping relationship between the source model and the target model should be calculated to find the one-to-one correspondence of vertices. It is often necessary to traverse all vertices of the mesh in interpolation calculation, it can be difficult to implement parallel operation due to the irregularity of triangular mesh. This paper is aimed to form a regular representation of the 3D model in the conformal parameterization and set up efficient parallel computing under the regular structure so as to improve the efficiency of deformation computing of 3D models.
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