{"title":"基于内存的分组/单元交换系统的流水线通用缓冲体系结构(PCBA)概述","authors":"Shu-Ping Chang, Paul Chang, P. Landsberg","doi":"10.1109/LCN.1994.386591","DOIUrl":null,"url":null,"abstract":"A pipelined common buffer architecture (PCBA) is proposed for memory based switching systems. Unlike previously proposed shared-memory switching system, the PCBA is suitable for prioritized and multicast (without multiple memory write) traffic for both fixed length and variable length cell/packet. Therefore, switching among ATM traffic and existing LAN can be accomplished. The PCBA can route both fixed-sized cell data and variable-sized packet data. It separates switching system control and packet/cell data streams (the dichotomy) inside the switching system to simplify the design process for identifying VLSI chips implementation. The PCBA also uses pipelining for both system control and data movement, to achieve the highest possible system throughput, i.e. one system buffer per system clock cycle. A system buffer in PCBA has fixed size N/spl times/W bits where N is the number of switch ports and W is the width of data path (number of bits transmitted/received to/from system buffer at one clock cycle by a switch port). Furthermore, the usage of external memory modules for both data and control memory takes full advantage of advances in commercial RAM technology. It can be seen that the PCBA not only can easily expand its queue size for different networking environments, but can also support future traffic types without modification to the architecture.<<ETX>>","PeriodicalId":270137,"journal":{"name":"Proceedings of 19th Conference on Local Computer Networks","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-10-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"An overview of the pipelined common buffer architecture (PCBA) for memory based packet/cell switching systems\",\"authors\":\"Shu-Ping Chang, Paul Chang, P. Landsberg\",\"doi\":\"10.1109/LCN.1994.386591\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A pipelined common buffer architecture (PCBA) is proposed for memory based switching systems. Unlike previously proposed shared-memory switching system, the PCBA is suitable for prioritized and multicast (without multiple memory write) traffic for both fixed length and variable length cell/packet. Therefore, switching among ATM traffic and existing LAN can be accomplished. The PCBA can route both fixed-sized cell data and variable-sized packet data. It separates switching system control and packet/cell data streams (the dichotomy) inside the switching system to simplify the design process for identifying VLSI chips implementation. The PCBA also uses pipelining for both system control and data movement, to achieve the highest possible system throughput, i.e. one system buffer per system clock cycle. A system buffer in PCBA has fixed size N/spl times/W bits where N is the number of switch ports and W is the width of data path (number of bits transmitted/received to/from system buffer at one clock cycle by a switch port). Furthermore, the usage of external memory modules for both data and control memory takes full advantage of advances in commercial RAM technology. It can be seen that the PCBA not only can easily expand its queue size for different networking environments, but can also support future traffic types without modification to the architecture.<<ETX>>\",\"PeriodicalId\":270137,\"journal\":{\"name\":\"Proceedings of 19th Conference on Local Computer Networks\",\"volume\":\"39 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-10-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 19th Conference on Local Computer Networks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/LCN.1994.386591\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 19th Conference on Local Computer Networks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LCN.1994.386591","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An overview of the pipelined common buffer architecture (PCBA) for memory based packet/cell switching systems
A pipelined common buffer architecture (PCBA) is proposed for memory based switching systems. Unlike previously proposed shared-memory switching system, the PCBA is suitable for prioritized and multicast (without multiple memory write) traffic for both fixed length and variable length cell/packet. Therefore, switching among ATM traffic and existing LAN can be accomplished. The PCBA can route both fixed-sized cell data and variable-sized packet data. It separates switching system control and packet/cell data streams (the dichotomy) inside the switching system to simplify the design process for identifying VLSI chips implementation. The PCBA also uses pipelining for both system control and data movement, to achieve the highest possible system throughput, i.e. one system buffer per system clock cycle. A system buffer in PCBA has fixed size N/spl times/W bits where N is the number of switch ports and W is the width of data path (number of bits transmitted/received to/from system buffer at one clock cycle by a switch port). Furthermore, the usage of external memory modules for both data and control memory takes full advantage of advances in commercial RAM technology. It can be seen that the PCBA not only can easily expand its queue size for different networking environments, but can also support future traffic types without modification to the architecture.<>