基于模型的户外表现捕捉

Nadia Robertini, D. Casas, Helge Rhodin, H. Seidel, C. Theobalt
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引用次数: 43

摘要

我们提出了一种新的基于模型的方法来准确地重建在多摄像机设置下室外拍摄的人类表演。从角色模型的模板出发,我们引入了一种新的统一的隐式表示,用于铰接骨架跟踪和非刚性表面形状的细化。该方法分两个阶段将模板拟合到未分割的视频帧中,首先对粗骨架姿态进行估计,然后对非刚性表面形状和身体姿态进行联合细化。特别是对于表面形状优化,我们提出了一种新的3D高斯组合,旨在对齐投影模型与可能的轮廓轮廓,而不需要明确的分割或边缘检测。我们在室外环境中获得了比现有方法高得多的质量重建,并表明我们在室内场景中与最先进的方法相媲美。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Model-Based Outdoor Performance Capture
We propose a new model-based method to accurately reconstruct human performances captured outdoors in a multi-camera setup. Starting from a template of the actor model, we introduce a new unified implicit representation for both, articulated skeleton tracking and non-rigid surface shape refinement. Our method fits the template to unsegmented video frames in two stages - first, the coarse skeletal pose is estimated, and subsequently non-rigid surface shape and body pose are jointly refined. Particularly for surface shape refinement we propose a new combination of 3D Gaussians designed to align the projected model with likely silhouette contours without explicit segmentation or edge detection. We obtain reconstructions of much higher quality in outdoor settings than existing methods, and show that we are on par with state-of-the-art methods on indoor scenes for which they were designed.
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