形状建模与点采样几何

M. Pauly, Richard Keiser, L. Kobbelt, M. Gross
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引用次数: 524

摘要

我们提出了一个通用的和完整的自由形式的形状建模框架的点采样几何。通过将非结构化点云与移动最小二乘近似的隐式曲面定义相结合,我们获得了一种混合几何表示,使我们能够利用隐式和参数曲面模型的优势。基于这种表示,我们引入了一个形状建模系统,使设计人员能够对任意形状的对象执行大的约束变形和布尔运算。由于最小的一致性要求,点采样表面可以很容易地在飞行中重新结构化,以支持交互编辑期间的极端几何变形。此外,我们还证明了严格的拓扑控制是可能的,并且可以在点采样对象上生成和保留尖锐的特征。我们证明了我们的系统在大量输入模型上的有效性,包括噪声范围扫描、不规则点云、稀疏和密集采样模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shape modeling with point-sampled geometry
We present a versatile and complete free-form shape modeling framework for point-sampled geometry. By combining unstructured point clouds with the implicit surface definition of the moving least squares approximation, we obtain a hybrid geometry representation that allows us to exploit the advantages of implicit and parametric surface models. Based on this representation we introduce a shape modeling system that enables the designer to perform large constrained deformations as well as boolean operations on arbitrarily shaped objects. Due to minimum consistency requirements, point-sampled surfaces can easily be re-structured on the fly to support extreme geometric deformations during interactive editing. In addition, we show that strict topology control is possible and sharp features can be generated and preserved on point-sampled objects. We demonstrate the effectiveness of our system on a large set of input models, including noisy range scans, irregular point clouds, and sparsely as well as densely sampled models.
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