BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati
{"title":"增强现实在几何教育中的应用","authors":"BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati","doi":"10.1109/EIConCIT.2018.8878553","DOIUrl":null,"url":null,"abstract":"Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.","PeriodicalId":424909,"journal":{"name":"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)","volume":"208 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Augmented Reality Applied to Geometry Education\",\"authors\":\"BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati\",\"doi\":\"10.1109/EIConCIT.2018.8878553\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.\",\"PeriodicalId\":424909,\"journal\":{\"name\":\"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)\",\"volume\":\"208 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EIConCIT.2018.8878553\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EIConCIT.2018.8878553","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.