增强现实在几何教育中的应用

BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati
{"title":"增强现实在几何教育中的应用","authors":"BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati","doi":"10.1109/EIConCIT.2018.8878553","DOIUrl":null,"url":null,"abstract":"Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.","PeriodicalId":424909,"journal":{"name":"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)","volume":"208 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Augmented Reality Applied to Geometry Education\",\"authors\":\"BambangEkoHari Cahyono, M. Firdaus, E. Budiman, M. Wati\",\"doi\":\"10.1109/EIConCIT.2018.8878553\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.\",\"PeriodicalId\":424909,\"journal\":{\"name\":\"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)\",\"volume\":\"208 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EIConCIT.2018.8878553\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 2nd East Indonesia Conference on Computer and Information Technology (EIConCIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EIConCIT.2018.8878553","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 15

摘要

目前学生了解三维几何的教育媒体是常规的,学校和教学人员很难获得教具作为构建三维空间的教育媒体工具。在认知方面,学生也很难理解构建三维空间的物体,因为没有教学辅助,他们只能想象或想象自己在构建三维空间物体。增强现实(AR)是进行深度协同仿真的良好媒介。这种AR建模使用基于标记的方法,其中标记被合并到2D几何体中。在本研究中,我们设计并建立了立方体、管状、锥形几何物体的互动教育模型,作为小学数学学习的一种手段。该应用程序有望成为数学教师传授三维空间建筑材料的工具。所获得的结果是3D几何建模成功读取标记,如果单击3D AR模型,则将从每个几何中出现公式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Augmented Reality Applied to Geometry Education
Educational media for students to understand 3D geometry is currently conventional, schools and teaching staff find it difficult to get teaching aids as educational media tools to build 3D space. In terms of cognitive aspects, students also find it difficult to understand objects that build 3D space, because without teaching aids they are only able to imagine or imagine themselves building 3D space objects. Augmented reality (AR) is a good medium for deep collaborative simulation. This AR modeling uses marker based where the marker is incorporated in 2D geometry. In this study, we design and build applications of interactive education models on cubes, tubes, conical geometry objects as a means of learning elementary school mathematics. It is expected that this application can be a tool for mathematics teachers in delivering 3D space building material. The results obtained are 3D geometry modeling successfully read the marker and if the 3D AR model is clicked then a formula will appear from each geometry.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信