摄像机标定与重建的贝叶斯建模

R. Sundareswara, P. Schrater
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引用次数: 17

摘要

摄像机标定方法,无论是隐式的还是显式的,都是大多数3D视觉系统的关键部分。这些方法包括对产生视觉输入的相机模型的估计,以及随后推断产生输入的3D结构。然而,在这些系统中,校准误差通常是未知的,或者如果已知,则不考虑校准误差对后续处理(例如3D重建)的影响。在本文中,我们提出了一种显式计算校准误差的贝叶斯相机校准方法,并展示了如何使用该误差的知识来提高后续处理的精度。这项工作的区别在于对未知相机参数的后验分布的显式计算,而不仅仅是最佳估计。与依赖单一最佳估计的校准方法相比,这种后验的边缘化(平均)后续估计被证明可以减少重建误差。该方法采用采样技术,只需要评估校准误差函数和指定先验。具有相应概率权重的样本可以用来更好地估计相机参数。此外,这些样本可以直接用于改进依赖于校准信息的估计,如3D重建。我们使用运动问题结构的模拟数据来评估我们的方法,其中使用相同的点匹配来校准相机,估计运动并重建三维几何形状。我们的结果表明,与最大似然估计等非线性摄像机校准方法相比,重建效果更好。此外,这种方法在面对越来越嘈杂的点匹配时可以更好地扩展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bayesian modelling of camera calibration and reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced the visual input, and subsequently to infer the 3D structure that gave rise to the input. However, in these systems the error in calibration is typically unknown, or if known, the effect of calibration error on subsequent processing (e.g. 3D reconstruction) is not accounted for. In this paper, we propose a Bayesian camera calibration method that explicitly computes calibration error, and we show how knowledge of this error can be used to improve the accuracy of subsequent processing. What distinguishes the work is the explicit computation of a posterior distribution on unknown camera parameters, rather than just a best estimate. Marginalizing (averaging) subsequent estimates by this posterior is shown to reduce reconstruction error over calibration approaches that rely on a single best estimate. The method is made practical using sampling techniques, that require only the evaluation of the calibration error function and the specification of priors. Samples with their corresponding probability weights can be used to produce better estimates of the camera parameters. Moreover, these samples can be directly used to improve estimates that rely on calibration information, like 3D reconstruction. We evaluate our method using simulated data for a structure from motion problem, in which the same point matches are used to calibrate the camera, estimate the motion, and reconstruct the 3D geometry. Our results show improved reconstruction over non-linear Camera calibration methods like the Maximum Likelihood estimate. Additionally, this approach scales much better in the face of increasingly noisy point matches.
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