面向在线VR应用程序测试的方法论

C. Botha-Ravyse, T. Frøland, Mika Luimula, P. Markopoulos, Fahmi Bellalouna
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引用次数: 2

摘要

为应用程序执行在线测试在商业中是一种常见的做法,但对于没有太多控制参与者的研究来说,这个过程应该是什么样子以及可能出现的情况是未知的。此外,使用VR测试依赖于用户拥有自己的设备,这可能会极大地影响批评的过程和水平,但也会为这类研究的最佳实践培养新的想法。本文解释了为收集数据和报告参与者对过程的感知反馈而采取的步骤
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a methodology for online VR application testing
Performing online testing for applications is a common practice in business, but for research without much control over the participants it is unknown as to what this process should look like and what could be possible scenarios. Furthermore, making use of VR testing is reliant on users owning their own devices which could influence the process and level of criticism greatly but also foster new thoughts on best practice for this type of research. This paper explains the steps that were taken for the gathering of the data and reports on the feedback from participants regarding their perception of the process
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