一种用于大型VEs的自适应遮挡剔除算法

K. Bormann
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引用次数: 4

摘要

截锥体切片和分层遮挡图相结合,给出了一个更简单的遮挡剔除算法,更充分地满足大型,开放的虚拟环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An adaptive occlusion culling algorithm for use in large VEs
Frustum slicing and hierarchical occlusion maps are combined to give a simpler occlusion culling algorithm that more adequately caters to large, open virtual environments.
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