{"title":"游戏化驱动的过程:泰国的金融素养","authors":"Wilawan Inchamnan, Winyu Niranatlamphong, Natlapat Engbunmeesakul","doi":"10.1109/ICTKE47035.2019.8966885","DOIUrl":null,"url":null,"abstract":"This survey design aims to examine financial literacy, which is a matter of concern in Thailand. The conceptual gamification design in this study aims to illustrate the impact of positive feedback during game activities on players' behavior. Gamified activities are designed to provide positive feedback by using a saving and expense financial activity. This positive feedback will persuade players to change their financial behavior. The significance of the financial literacy findings are positive, implying that the higher the level of the satisfaction about their financial plan and financial knowledge, the more likely it is that it will affect their behavior. This is a working research to apply the gamification workflow which encourages people to live their lives with advanced technology.","PeriodicalId":442255,"journal":{"name":"2019 17th International Conference on ICT and Knowledge Engineering (ICT&KE)","volume":"62 3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Gamification-Driven Process: Financial Literacy in Thailand\",\"authors\":\"Wilawan Inchamnan, Winyu Niranatlamphong, Natlapat Engbunmeesakul\",\"doi\":\"10.1109/ICTKE47035.2019.8966885\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This survey design aims to examine financial literacy, which is a matter of concern in Thailand. The conceptual gamification design in this study aims to illustrate the impact of positive feedback during game activities on players' behavior. Gamified activities are designed to provide positive feedback by using a saving and expense financial activity. This positive feedback will persuade players to change their financial behavior. The significance of the financial literacy findings are positive, implying that the higher the level of the satisfaction about their financial plan and financial knowledge, the more likely it is that it will affect their behavior. This is a working research to apply the gamification workflow which encourages people to live their lives with advanced technology.\",\"PeriodicalId\":442255,\"journal\":{\"name\":\"2019 17th International Conference on ICT and Knowledge Engineering (ICT&KE)\",\"volume\":\"62 3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 17th International Conference on ICT and Knowledge Engineering (ICT&KE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICTKE47035.2019.8966885\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 17th International Conference on ICT and Knowledge Engineering (ICT&KE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICTKE47035.2019.8966885","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Gamification-Driven Process: Financial Literacy in Thailand
This survey design aims to examine financial literacy, which is a matter of concern in Thailand. The conceptual gamification design in this study aims to illustrate the impact of positive feedback during game activities on players' behavior. Gamified activities are designed to provide positive feedback by using a saving and expense financial activity. This positive feedback will persuade players to change their financial behavior. The significance of the financial literacy findings are positive, implying that the higher the level of the satisfaction about their financial plan and financial knowledge, the more likely it is that it will affect their behavior. This is a working research to apply the gamification workflow which encourages people to live their lives with advanced technology.