{"title":"设计和实现用于集成有感知的工件的软件基础设施","authors":"F. Kawsar, K. Fujinami, T. Nakajima","doi":"10.1109/MOBIQUITOUS.2005.67","DOIUrl":null,"url":null,"abstract":"This paper presents a framework prototype for sentient environments. The framework provides a generic interface to the applications for interacting with sentient artefacts in a unified way regardless of their type and properties. As a result, application development is fairly simple, rapid and independent from the context-aware environments.","PeriodicalId":129488,"journal":{"name":"The Second Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services","volume":"641 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Design and implementation of a software infrastructure for integrating sentient artefact\",\"authors\":\"F. Kawsar, K. Fujinami, T. Nakajima\",\"doi\":\"10.1109/MOBIQUITOUS.2005.67\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a framework prototype for sentient environments. The framework provides a generic interface to the applications for interacting with sentient artefacts in a unified way regardless of their type and properties. As a result, application development is fairly simple, rapid and independent from the context-aware environments.\",\"PeriodicalId\":129488,\"journal\":{\"name\":\"The Second Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services\",\"volume\":\"641 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-07-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The Second Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MOBIQUITOUS.2005.67\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Second Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MOBIQUITOUS.2005.67","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design and implementation of a software infrastructure for integrating sentient artefact
This paper presents a framework prototype for sentient environments. The framework provides a generic interface to the applications for interacting with sentient artefacts in a unified way regardless of their type and properties. As a result, application development is fairly simple, rapid and independent from the context-aware environments.