{"title":"接下来会发生什么?互动叙事的实验","authors":"B. Samuel","doi":"10.1609/aiide.v9i6.12607","DOIUrl":null,"url":null,"abstract":"\n \n Most interactive narratives fail to live up to their names. Static interactive narratives (e.g., fixed story graphs) tend to lack a large enough possibility space to allow for a sense of creation and ownership on the part of the player. Dynamic narratives can employ techniques that undercut, or remove entirely, the significance of player interaction. This paper introduces a proposal for a new system that lets the user continuously select from system generated sets of story events to include in an evolving narrative. Though this work is still in its preliminary stages, it could be an advance in interactive storytelling, allowing for a large possibility space of quality stories that truly depend on user input and interaction for their creation.\n \n","PeriodicalId":249108,"journal":{"name":"Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment","volume":"123 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"What Comes Next? An Experiment in Interactive Narrative\",\"authors\":\"B. Samuel\",\"doi\":\"10.1609/aiide.v9i6.12607\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\n \\n Most interactive narratives fail to live up to their names. Static interactive narratives (e.g., fixed story graphs) tend to lack a large enough possibility space to allow for a sense of creation and ownership on the part of the player. Dynamic narratives can employ techniques that undercut, or remove entirely, the significance of player interaction. This paper introduces a proposal for a new system that lets the user continuously select from system generated sets of story events to include in an evolving narrative. Though this work is still in its preliminary stages, it could be an advance in interactive storytelling, allowing for a large possibility space of quality stories that truly depend on user input and interaction for their creation.\\n \\n\",\"PeriodicalId\":249108,\"journal\":{\"name\":\"Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment\",\"volume\":\"123 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1609/aiide.v9i6.12607\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1609/aiide.v9i6.12607","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
What Comes Next? An Experiment in Interactive Narrative
Most interactive narratives fail to live up to their names. Static interactive narratives (e.g., fixed story graphs) tend to lack a large enough possibility space to allow for a sense of creation and ownership on the part of the player. Dynamic narratives can employ techniques that undercut, or remove entirely, the significance of player interaction. This paper introduces a proposal for a new system that lets the user continuously select from system generated sets of story events to include in an evolving narrative. Though this work is still in its preliminary stages, it could be an advance in interactive storytelling, allowing for a large possibility space of quality stories that truly depend on user input and interaction for their creation.