基于IDL和ArcEngine的地形三维可视化方法研究

Bin Yang, Xiu-mei Gu, Jinfeng Zhan, Mao-song Li
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引用次数: 0

摘要

三维地形可视化是当前GIS、虚拟现实、计算机图形学、数字摄影测量等领域研究的热点。为了解决一些综合性问题,数字地球战略在许多领域也有重要的组成部分。试图利用IDL的数据处理和图形显示功能以及Arc Engine的空间分析功能,在Visual c# 2005环境下采用混合编程机制,利用组件设计开发的集成开发技术分析地形可视化应用的运行环境。实现三维数字地形表达和空间分析功能。结果表明,将IDL与Arc Engine集成开发方法应用于开发的三维地形可视化分析软件平台具有较强的可操作性和推广力,无论在空间效率还是图像数据分析、开发成本方面都具有优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research of Terrain 3D Visualization Method Based on IDL and ArcEngine
It is a very hot research topic in GIS, virtual reality, computer graphics, digital photogrammetry and other fields which should be researched on 3D terrain visualization. There is also an important part of the digital earth strategy in many fields in order to resolve some comprehensive problems. Trying to take advantage of IDL data processing and graphic display function and Arc Engine spatial analysis function, in the Visual C # 2005 under the environment of hybrid programming mechanism, using of component design and development of integrated development technologies analysis of terrain visualization application operating environment. It should realize the 3D digital terrain expression and spatial analysis function. The results show that the IDL and Arc Engine integrated development method applied to the 3D terrain visualization analysis software platform developed operability and extension force with strong, both in terms of space efficiency and image data analysis, development costs advantages.
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