基于立方体划分的动态网格通用建模

Ashek Ahmmed, M. Paul, M. Murshed, M. Pickering
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引用次数: 0

摘要

对于3D对象表示,像网格和点云这样的体积内容提供了合适的格式。然而,动态网格序列可能需要大量的数据,因为它包含随时间变化的信息。因此,为了方便存储和传输这些内容,需要有效的压缩技术。MPEG已经开始了标准化活动,旨在开发一种能够处理具有时变连接信息和时变属性映射的动态网格的网格压缩标准。属性映射是与网格表面相关的特征,并存储为2D图像/视频。在本文中,我们提出了利用立方体划分算法来捕获动态网格属性映射中的共性信息。该算法能够以紧凑和计算效率高的方式对图像中的全局和局部共性进行建模。实验结果表明,该方法比MPEG提出的锚定HEVC编解码器编码这些序列的性能更好,比特率节省高达3.66%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic Mesh Commonality Modeling Using the Cuboidal Partitioning
For 3D object representation, volumetric contents like meshes and point clouds provide suitable formats. However, a dynamic mesh sequence may require significantly large amount of data because it consists of information that varies with time. Hence, for the facilitation of storage and transmission of such content, efficient compression technologies are required. MPEG has started standardization activities aiming to develop a mesh compression standard that would be able to handle dynamic meshes with time varying connectivity information and time varying attribute maps. The attribute maps are features associated with the mesh surface and stored as 2D images/videos. In this paper, we propose to capture the commonality information in the dynamic mesh attribute maps using the cuboidal partitioning algorithm. This algorithm is capable of modeling both the global and local commonality within an image in a compact and computationally efficient way. Experimental results show that the proposed approach can outperform the anchor HEVC codec, suggested by MPEG to encode such sequences, with a bit rate savings of up to 3.66%.
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