{"title":"参数化可共享显示区域,以重现适当的裸眼桌面3d图像","authors":"S. Yoshida","doi":"10.1109/VR.2012.6180916","DOIUrl":null,"url":null,"abstract":"This paper proposes an approach to create appropriate virtual 3-D scenes to be shared with many people on a novel glasses-free table-top 3-D display. For maintaining appropriate omni-directional observation, the virtual objects must be situated in a certain volume. We first analyze and parameterize the volume derived from the geometrical configurations of the 3-D display. Then we simplify the volume as the primitive shape of a sphere. The volume visualizes the restrictions in the 3-D scene creation and helps content creators concentrate on their creative work using their favorite tools.","PeriodicalId":220761,"journal":{"name":"2012 IEEE Virtual Reality Workshops (VRW)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Parameterization of sharable display area to reproduce appropriate glasses-free tabletop 3-D images\",\"authors\":\"S. Yoshida\",\"doi\":\"10.1109/VR.2012.6180916\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes an approach to create appropriate virtual 3-D scenes to be shared with many people on a novel glasses-free table-top 3-D display. For maintaining appropriate omni-directional observation, the virtual objects must be situated in a certain volume. We first analyze and parameterize the volume derived from the geometrical configurations of the 3-D display. Then we simplify the volume as the primitive shape of a sphere. The volume visualizes the restrictions in the 3-D scene creation and helps content creators concentrate on their creative work using their favorite tools.\",\"PeriodicalId\":220761,\"journal\":{\"name\":\"2012 IEEE Virtual Reality Workshops (VRW)\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-03-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 IEEE Virtual Reality Workshops (VRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2012.6180916\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Virtual Reality Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2012.6180916","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Parameterization of sharable display area to reproduce appropriate glasses-free tabletop 3-D images
This paper proposes an approach to create appropriate virtual 3-D scenes to be shared with many people on a novel glasses-free table-top 3-D display. For maintaining appropriate omni-directional observation, the virtual objects must be situated in a certain volume. We first analyze and parameterize the volume derived from the geometrical configurations of the 3-D display. Then we simplify the volume as the primitive shape of a sphere. The volume visualizes the restrictions in the 3-D scene creation and helps content creators concentrate on their creative work using their favorite tools.