实时全球一致的三维网格映射

Sining Yang, Shaowu Yang, Xiaodong Yi, Wenjing Yang
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引用次数: 4

摘要

对于移动机器人在复杂的未知三维环境中的路径规划,通常需要对环境进行精确的三维体表示。本文提出了一种通过网格地图更新策略和高效的数据结构来实时生成全局一致的三维网格地图的新方法。我们将点云转换为可视化SLAM模块提供的世界框架,然后通过网格映射模块对其进行处理,生成全局一致的三维网格地图。室内场景的实验结果表明,我们的方法能够有效地更新3D网格地图,并且可以在实时运行时处理闭环。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time globally consistent 3D grid mapping
For path planning of mobile robots in complex unknown three-dimensional (3D) environments, an accurate 3D volumetric representation of the environment is usually required. In this paper, we present a novel method to produce globally consistent 3D grid maps in real-time, through a grid-map update strategy and an efficient data structure. We transform point clouds into the world frame provided by a visual SLAM module, then process them by the grid mapping module to produce globally consistent 3D grid maps. Experimental results in an indoor scenario demonstrate that our approach is able to update the 3D grid map efficiently and can cope with loop closures while operating in real-time.
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