基于运动知觉的遥操作系统改进方法

R. Chellali, F. Dionnet, Abdeldjallil Naceri
{"title":"基于运动知觉的遥操作系统改进方法","authors":"R. Chellali, F. Dionnet, Abdeldjallil Naceri","doi":"10.1109/SMC-IT.2009.24","DOIUrl":null,"url":null,"abstract":"This paper reports on studies we are conducting to evaluate 3D stereoscopic rendering systems accuracy and efficiency. These studies are part of our project dealing with tele-operation, namely the use of virtual reality technology to increase immersion feeling of teleoperators and to test specific conditions by changing the feeled physical laws. We concentrate on depth perception because it has been shown to be a major factor for simple motor actions like navigation tasks or for complex and dexterous manipulation tasks. We present our stereoscopic rendering system and the methodology we developed to assess it and validate its efficiency in delivering the right stimulations to perceive accurately virtual worlds in 3D. We discuss also its potential use in worlds where physics (gravity forces, viscosity, etc.) aren't conventional.","PeriodicalId":422009,"journal":{"name":"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology","volume":"466 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Motor Activity-Perception Based Approach for Improving Teleoperation Systems\",\"authors\":\"R. Chellali, F. Dionnet, Abdeldjallil Naceri\",\"doi\":\"10.1109/SMC-IT.2009.24\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper reports on studies we are conducting to evaluate 3D stereoscopic rendering systems accuracy and efficiency. These studies are part of our project dealing with tele-operation, namely the use of virtual reality technology to increase immersion feeling of teleoperators and to test specific conditions by changing the feeled physical laws. We concentrate on depth perception because it has been shown to be a major factor for simple motor actions like navigation tasks or for complex and dexterous manipulation tasks. We present our stereoscopic rendering system and the methodology we developed to assess it and validate its efficiency in delivering the right stimulations to perceive accurately virtual worlds in 3D. We discuss also its potential use in worlds where physics (gravity forces, viscosity, etc.) aren't conventional.\",\"PeriodicalId\":422009,\"journal\":{\"name\":\"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology\",\"volume\":\"466 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SMC-IT.2009.24\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 Third IEEE International Conference on Space Mission Challenges for Information Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SMC-IT.2009.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

本文报告了我们正在进行的评估三维立体渲染系统的精度和效率的研究。这些研究是我们处理远程操作项目的一部分,即使用虚拟现实技术来增加远程操作员的沉浸感,并通过改变感知的物理定律来测试特定条件。我们专注于深度感知,因为它已被证明是简单的运动动作,如导航任务或复杂和灵巧的操作任务的主要因素。我们介绍了我们的立体渲染系统和我们开发的方法来评估它,并验证它在提供正确的刺激以准确感知3D虚拟世界方面的效率。我们还讨论了它在物理(重力,粘度等)不传统的世界中的潜在用途。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Motor Activity-Perception Based Approach for Improving Teleoperation Systems
This paper reports on studies we are conducting to evaluate 3D stereoscopic rendering systems accuracy and efficiency. These studies are part of our project dealing with tele-operation, namely the use of virtual reality technology to increase immersion feeling of teleoperators and to test specific conditions by changing the feeled physical laws. We concentrate on depth perception because it has been shown to be a major factor for simple motor actions like navigation tasks or for complex and dexterous manipulation tasks. We present our stereoscopic rendering system and the methodology we developed to assess it and validate its efficiency in delivering the right stimulations to perceive accurately virtual worlds in 3D. We discuss also its potential use in worlds where physics (gravity forces, viscosity, etc.) aren't conventional.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信