{"title":"儿童Block Coding Game:一款向儿童介绍编程的游戏","authors":"L. E. T. Forquesato, J. Borin","doi":"10.5753/wei.2018.3502","DOIUrl":null,"url":null,"abstract":"Teaching programming is a common choice to introduce computational thinking concepts. When learning programming, students face several challenges, problem solving and debugging among them. These activities are central to the concept of computational thinking [Flórez, Casallas, Hernández, Reyes, Restrepo and Danies 2017]. Previous research shows that teaching logic and programming to undergraduates is a hard task [Bromwich, Masoodian and Rogers 2012] [Liu, Cheng and Huang 2011]. This finding lead us to believe that the earlier a person is accustomed with those abstract concepts, the easier it will be for her to learn and use that knowledge when necessary. According to Piaget, kids of age approximately seven to eleven are on the concrete operational stage [Piaget and Cook 1952], in which they already can construct abstract ideas and logical structures on their mind. Children are spending more time than ever1 using mobile devices. At the same time, it is becoming common practice to teach children a very basic form of 1 The Common Sense Census: Media use by kids age zero to eigth 2017 https://www.commonsensemedia.org/research/the-common-sense-census-media-use-by-kids-age-zero -to-eight-2017","PeriodicalId":237172,"journal":{"name":"Anais do Workshop sobre Educação em Computação (WEI)","volume":"491 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Kids Block Coding Game: A game to introduce programming to kids \",\"authors\":\"L. E. T. Forquesato, J. Borin\",\"doi\":\"10.5753/wei.2018.3502\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Teaching programming is a common choice to introduce computational thinking concepts. When learning programming, students face several challenges, problem solving and debugging among them. These activities are central to the concept of computational thinking [Flórez, Casallas, Hernández, Reyes, Restrepo and Danies 2017]. Previous research shows that teaching logic and programming to undergraduates is a hard task [Bromwich, Masoodian and Rogers 2012] [Liu, Cheng and Huang 2011]. This finding lead us to believe that the earlier a person is accustomed with those abstract concepts, the easier it will be for her to learn and use that knowledge when necessary. According to Piaget, kids of age approximately seven to eleven are on the concrete operational stage [Piaget and Cook 1952], in which they already can construct abstract ideas and logical structures on their mind. Children are spending more time than ever1 using mobile devices. At the same time, it is becoming common practice to teach children a very basic form of 1 The Common Sense Census: Media use by kids age zero to eigth 2017 https://www.commonsensemedia.org/research/the-common-sense-census-media-use-by-kids-age-zero -to-eight-2017\",\"PeriodicalId\":237172,\"journal\":{\"name\":\"Anais do Workshop sobre Educação em Computação (WEI)\",\"volume\":\"491 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Anais do Workshop sobre Educação em Computação (WEI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5753/wei.2018.3502\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Anais do Workshop sobre Educação em Computação (WEI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5753/wei.2018.3502","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
摘要
编程教学是引入计算思维概念的常见选择。在学习编程时,学生们面临着许多挑战,其中包括解决问题和调试问题。这些活动是计算思维概念的核心[Fl ó rez, Casallas, Hern ndez, Reyes, Restrepo and Danies 2017]。以往的研究表明,向大学生教授逻辑和编程是一项艰巨的任务[Bromwich, Masoodian and Rogers 2012] [Liu, Cheng and Huang 2011]。这一发现使我们相信,一个人越早习惯这些抽象概念,她就越容易在必要时学习和使用这些知识。根据皮亚杰的说法,大约7到11岁的孩子处于具体运算阶段[皮亚杰和库克1952],在这个阶段,他们已经可以在脑海中构建抽象概念和逻辑结构。孩子们花在移动设备上的时间比以往任何时候都多。与此同时,教孩子们一种非常基本的1常识普查:0至8岁儿童的媒体使用情况2017 https://www.commonsensemedia.org/research/the-common-sense-census-media-use-by-kids-age-zero - 8 -2017正成为一种普遍的做法
Kids Block Coding Game: A game to introduce programming to kids
Teaching programming is a common choice to introduce computational thinking concepts. When learning programming, students face several challenges, problem solving and debugging among them. These activities are central to the concept of computational thinking [Flórez, Casallas, Hernández, Reyes, Restrepo and Danies 2017]. Previous research shows that teaching logic and programming to undergraduates is a hard task [Bromwich, Masoodian and Rogers 2012] [Liu, Cheng and Huang 2011]. This finding lead us to believe that the earlier a person is accustomed with those abstract concepts, the easier it will be for her to learn and use that knowledge when necessary. According to Piaget, kids of age approximately seven to eleven are on the concrete operational stage [Piaget and Cook 1952], in which they already can construct abstract ideas and logical structures on their mind. Children are spending more time than ever1 using mobile devices. At the same time, it is becoming common practice to teach children a very basic form of 1 The Common Sense Census: Media use by kids age zero to eigth 2017 https://www.commonsensemedia.org/research/the-common-sense-census-media-use-by-kids-age-zero -to-eight-2017