{"title":"使用3D动作捕捉套装的增强现实","authors":"Ionut Damian, M. Obaid, Felix Kistler, E. André","doi":"10.1145/2459236.2459277","DOIUrl":null,"url":null,"abstract":"In the paper, we propose an approach that immerses the human user in an Augmented Reality (AR) environment with the use of an inertial motion capturing suit and a Head Mounted Displays system. The proposed approach allows for full body interaction with the AR environment in real-time and it does not require the use of any markers or cameras.","PeriodicalId":407457,"journal":{"name":"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-03-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Augmented reality using a 3D motion capturing suit\",\"authors\":\"Ionut Damian, M. Obaid, Felix Kistler, E. André\",\"doi\":\"10.1145/2459236.2459277\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the paper, we propose an approach that immerses the human user in an Augmented Reality (AR) environment with the use of an inertial motion capturing suit and a Head Mounted Displays system. The proposed approach allows for full body interaction with the AR environment in real-time and it does not require the use of any markers or cameras.\",\"PeriodicalId\":407457,\"journal\":{\"name\":\"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-03-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2459236.2459277\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2459236.2459277","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Augmented reality using a 3D motion capturing suit
In the paper, we propose an approach that immerses the human user in an Augmented Reality (AR) environment with the use of an inertial motion capturing suit and a Head Mounted Displays system. The proposed approach allows for full body interaction with the AR environment in real-time and it does not require the use of any markers or cameras.