几种典型人机交互手势识别算法的比较分析

Chao Ma, Qimeng Tan, Chaofan Xu, Jingyi Zhao, Xinyu Wang, Jing Sun
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引用次数: 0

摘要

人机交互被认为是空间智能机器人的关键技术之一。智能机器人需要准确捕捉和理解人类复杂动作的一些典型特征,以确保两者之间的实时自由通信和交互,特别是在手部状态的识别和跟踪方面。手势识别有四种方法,包括基于Kinect V2 SDK的算法、基于模型的粒子群优化算法(PSO)、深度学习算法和基于百度AI平台的手势模块。分别从原理、计算时间、鲁棒性、范围、环境适应性和正确率等方面进行比较。对比结果表明,第二种算法和第三种算法在计算效率、鲁棒性、检测范围、外部干扰和正确率等方面都优于其他算法。特别是第二种算法不仅适用于近景,而且适用于多视图情况。然而,第三种算法可以有更好的性能,但依赖于精确的网络模型和权重,通过引入大量的正、负手势样本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparative Analysis on Few Typical Algorithms of Gesture Recognition for Human-robot Interaction
Human-robot interaction (HRI) is considered as one of the key techniques of space intelligence robots. Few typical features of complicated human actions need to be captured and understood accurately by intelligent robot to ensure free communication and interaction between both above in real-time, especially for identifying and tracking hand state. There are four approaches for gesture recognition, including algorithm based on Kinect V2 SDK, model-based particle swarm optimization algorithm (PSO), deep learning algorithm and gesture module based on Baidu AI platform. These have been selected to compare in the form of principle, calculating time, robustness, range, environmental adaptability and correct rate respectively. The comparative results have generalized that both the second and the third algorithm have better performance than other algorithms in the above aspects such as calculating efficiency, robustness, detecting range, external disturbance and correct ratio. Particularly, the second algorithm is not only suitable for close range, but also suitable for multi-view cases. However, the third algorithm can have better performance, but depends on precise network model and weights by introducing lots of positive and negative gesture samples.
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