使用等高线地图建模地形的简单技术

J. Arias, Roberto Carlos Reyes, A. Razo
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摘要

在本文中,我们描述了一种简单的建模技术,用于使用等高线地图创建精确和复杂的数字地形模型。作为一个案例研究,我们使用了位于墨西哥瓦哈卡州的“Monte Albán”考古遗址的地形。我们使用简单的等高线地图技术来获得一个真实的三维地形模型,其中包括场地的四个主要山丘。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Simple Technique for Modeling Terrains Using Contour Maps
In this paper we describe a simple modeling technique used to create precise and complex digital terrains models using contour maps. As a case study we use the terrain of the “Monte Albán” archeological site, located in the Mexican state of Oaxaca. We employ the technique with a simple contour map to obtain a realistic tridimensional terrain model that includes the four main hills of the site.
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